The Urge To Splurge Mar 16, 2019 ... | Shoes | Alcoholic beverages not at a bar/ restaurant (e.g., wine, beer, hard liquor) | Dining out (e.g., restaurants, takeout, fast food) | Tech and accessories (e.g., mobile device, headphones) | Beauty/grooming (e.g., hair care, makeup) | Groceries | Nonalcoholic beverages (e.g., coffee, soda, energy drinks, juice, water) | Entertainment events/experiences (e.g. theater, concerts) | Accessories not including shoes (e.g., wallet, jewelry) | Traditional media (e.g., books ...
Innovation Halo Sep 21, 2018 ... Halo—there's been much backlash towards the brand with consumers feeling that Apple only puts out innovation products once in a while and when it does change, it's not always to address consumer pain points. Consider how Apple's "innovation" of removing the headphone jack became a pain point for consumers who could no longer use standard headphones or charge their phone while using headphones. Conversely, consider how global gaming phenomenon Fornite adds weekly updates and challenges. Even ...
Humanology Sep 17, 2018 ... to their phones and use them when they're in awkward situations and need a way out. Most people don't socialize at large gatherings anymore or even at the grocery store like we used to.SHAE, 20, TXWhile shifts in young people’s values and lifestyles have exacerbated feelings of loneliness, young people are also experiencing self-imposed isolation as they turn to technology to avoid human interaction (e.g., using headphones to avoid talking, using phone screens to avoid making eye contact with ...
Future Of Entertainment Sep 14, 2018 ... when players use headphones. Razer The Razer phone, which launched late last year, boasts features that make it a superior gaming phone. It features a IGZO LCD screen, which consumes less power and displays high quality images, and a 120Hz refresh rate, which allows the screen to refresh at twice the speed as other phone displays. It also runs on 8G of RAM and includes front facing Dolby speakers. The release of this game-centric phone is indicative of the increasing popularity of mobile ...
Culture Spotlight On France Jun 09, 2018 ... reaction to the French population’s worsening hearing difficulties; The Guardian reported that 13% of the French have hearing difficulties. The laws state that venues that hold 300 or more people have to provide quiet spaces and headphones to protect patrons’ ears, a cost that clubs might not be willing or able to cover.Outside The System: Independent Music Labels Are Breaking ThroughIndependent music labels are seeing success among French listeners as these labels have changed their ...
Reality Bites Dec 03, 2016 media & entertainment technology augmented reality virtual reality ... cool to have simulation kind of games in VR, like cooking and dancing.AMARI, 20, GAUnlike VR, augmented reality is more widely accessible and requires a lower barrier to entry. Examples of augmented reality entertainment include devices like holographic televisions that are powered by AR technology and headphones that alter reality to enhance one's music listening experience, but the most commonly recognized are games like Pokémon Go, a phenomenon that lets people enjoy the experience of an ...
Marketing Tips Nov 28, 2016 marketing media & entertainment content marketing experiential interactive ... Out There Cinema held on the roof of the Harvey Nichols flagship store in London. Guests were outfitted with the brand’s warm-up jackets and cashmere blankets, given wireless headphones, and served Canadian inspired cocktails and food. Virgin Trains’ Comedy Coach Recognizing that people need more opportunities to laugh, Virgin Trains hosted a Comedy Coach event on one of its trains from London to Edinburgh, in which stand-up comedians were brought on board to entertain travelers.  ...
Debranded Oct 05, 2015 ... , locker bling, experimental hairstyles, and more. Ys are flocking to DIY sites like Honestly…WTF and seeking out tutorials on YouTube and Pinterest to find new and exciting paths to totally unique self-expression. - ALLOW THEM TO... - DRAW ON ITDIY Headphones by Tank are a blank slate for creative expression.EMBELLISH ITModel Lily Kwong’s metal-and-leather iPhone bracelets are a purely ornamental way to personalize the smartphone.MODIFY ITLa Sardina’s DIY analog camera has a transparent ...
Soloists Sep 03, 2015 social life experiences local culture mindfulness ... “alone” on a crowded city street or sharing a bench in a public park, it can feel far more private when they put their headphones on and lose themselves in their surroundings. But their alone time is not always so passive and relaxing; they’re increasingly using this time to focus on personal growth. To that end, Ys, who see travel as critical to expanding one’s horizons, are choosing to take solo vacations—34% of 19- to 35-year-olds have done so, and another 37% would like to in the future. They ...
Best of Digital Marketing Dec 17, 2014 marketing technology apps augmented reality Digital Intimacy ... favorable impact. Listening to music via headphones while walking down the street can be dangerous since wearers aren’t fully alert to the sounds of traffic around them. To solve this problem, VICE introduced Mutesic, an app that plays music and syncs with GPS to detect busy intersections, to Chinese audiences. When approaching dangerous areas, the service turns the music down for users to focus on ambient warning sounds, and then turns the music up again after they pass by. Earlier this year, Diageo ...